Spades Tournament Rules
Welcome to 3 Bet Beer Leagues Spades Tournament
Rules and Regulations
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All of our events are aimed to allow players to enjoy themselves while supporting YOUR local businesses!
While playing we ask you treat the hosting location and other players with same respect you'd like to see.
2v2 Tournament SPADES​
This tournament will require a team of 2 people, you can come to the game with a partner or join with someone at the event that needs a partner. There will be times where teams receive a "bye" to the next round which will be done randomly with a number generator before the start of the event.
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Table talk and signaling are prohibited and is a ZERO tolerance policy!
Players that break these rules will be removed from the tournament
If the players get caught breaking these rules in a following event, they will no longer be able to participate in ANY future events.
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SPADES RULES
1) This Tournament will be a 2v2 team format​
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2) Game will be played to 500 pts
*if both teams break 500 pts at the same time, the team with the most total points wins
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3) All rounds will be a best of 3. Teams must win 2 of 3 games to advance to the next round.
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4) Bidding Rotation
The player to the dealer's left bids first. Each player looks at his cards and bids, indicating a number of tricks,(books). Partners' bids are added; the sum is the number of tricks that partnership must win to score points.
Any number from 0 ("Nil") to 13 is a legal bid for each player. Players may not be allowed to pass. Bids do not have to increase with each player. There's only one round of bidding. (Cannot change bet during game).
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5) Bidding NIL
A player who bids Nil (zero) is claiming that he won't win any tricks during the hand. If he's successful, his partnership earns a 100-point bonus. However, if he wins one or more tricks, his partnership receives a 100-point penalty.
If a player bids Nil and his partner bids a number, then his partner must still try to win that number of tricks.
Example: (Alex bids 4. Charlie, her partner, bids Nil. Charlie will play the hand trying not to win any tricks. However, Alex needs to win at least four tricks.)
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It's legal for partners to both bid Nil. If both are successful, the partnership earns a 200-point bonus. However, if both partners fail, the partnership receives a 200-point penalty. If one partner succeeds and the other fails, the bonus and penalty wipe each other out; the net effect is 0 points.
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6) Double Nil/ Blind Nil
Before looking at his cards, a player may bid Double Nil, also known as Blind Nil. After bidding Double Nil, the player looks at his cards and exchanges three cards with his partner. If he's successful, his partnership earns a 200-point bonus. However, if he fails, his partnership receives a 200-point penalty.
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It's legal for partners to both bid Double Nil. When this happens, no cards are exchanged. If both are successful, the partnership earns a 400-point bonus. However, if both partners fail, the partnership receives a 400-point penalty. If one partner succeeds and the other fails, the bonus and penalty wipe each other out; the net effect is 0 points.
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7) Basic Gameplay
The player to the dealer's left plays first ("leads"). He may not lead with a spade unless his hand only includes spades. In fact, unless a player has no option, spades may never be led until the suit is "broken" (see below).
Play continues clockwise. Each player must follow suit (i.e. play the same suit that was led) if possible.
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Generally, each trick is won by the player who played the highest rank of the suit led. However, if one or more players played spades, the trick is won by the player who played the highest rank of spades.
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When a trick is won, the winning player sets the trick in front of himself so that it's easy to tell how many tricks each player has won.
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8) Breaking Spades
Spades are broken (cut), when a player cannot follow suit and chooses to play a spade. When a player cannot follow suit, he may choose to play spades, but is not required to.
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Spades are also broken if a player has no option and leads with spades.
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Example: Alex leads with hearts. Beth and Charlie both play hearts as well. David has no hearts, so he could choose to play spades instead. But David could also choose to play clubs or diamonds.
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9) Scoring
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Each trick in a bid counts for 10 points if a partnership meets its bid. Tricks won above the bid are worth 1 point each.
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Example: Beth and David bid 5 tricks and they won 7 tricks. They score 52 points (50 for the tricks bid, plus 2 for the extras, which are known as "bags.")
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If a partnership does not meet its bid, it scores 10 negative points for each trick it bid.
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Scoring for Nil and Double Nil bids take place as described above. When a player bidding Nil fails, tricks won by that player don't count toward making his partner's bid, but they do count as bags for the partnership.
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10) Sandbagging/Bags
A partnership should avoid winning too many tricks above its bid. Each time a partnership wins 10 bags (cumulative through a game), that partnership receives a 100-point penalty.
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Example: Alex and Charlie bid 4 tricks and win 7, then they bid 3 and win 6, then they bid 4 and win 9. They now have 11 bags (3+3+4) and receive a 100-point penalty. The additional bag carries over. If Alex and Charlie win 9 more bags, they receive another penalty.
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11) Continuing Play
After scoring a hand, if neither partnership has reached 500 points,
the player to the dealer's left becomes the new dealer.
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